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Good day!
How do I change the animation speed without affecting the walking speed? I found a great script to change the animation speed:
// Change Event Move Speed
// * eventId <number> - ID of the Map Event
// * moveSpeed <number> - Event Move Speed
$ gameMap.event (4) ._ moveSpeed = 3.9 //

But it also affects the speed of walking. Is there a script like this that would deal exclusively with sprite animation?
Does anyone have any ideas?

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