Basically I wanted to put in a script command where if the user presses a key once (trigger) one action is performed, but if they hold the key (press), a different action is performed. When I attempted this, however, the "input.press?" option always took priority over the "input.trigger?" action, no matter how quickly I was pressing the key. Is there a way I can check if the player is pressing the key for say, 1-3 seconds, and then triggering the action if this condition is met?