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Seems like a very noob question but I couldn't find anything in the script call sheets...
In a common event, is there a way to check if an enemy has a certain skill? Basically the same thing that "actor.hasSkill(skill id)" does but for enemies?
In a common event, is there a way to check if an enemy has a certain skill? Basically the same thing that "actor.hasSkill(skill id)" does but for enemies?