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Hello!
I don't know if i just can't find it or is it so difficult..
I need to check Player's HP via Event and if it's 1 or 0, Then Game Over.
I am not using the default battle System.

Also How i can change the Default Number of HP?
 

Andar

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1) use control variable, game data section, to load the current HP into a variable.
then check with conditional branch

2) event command for change HP - I don't know its actual name as I don't have Ace installed anymore, but should be easy to find checking over all three pages of event commands.
 
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1) use control variable, game data section, to load the current HP into a variable.
then check with conditional branch
Set it as a parallel process on a Event?
i think i got it work, thank you for that! (i didn't change page, should i?)
2) event command for change HP - I don't know its actual name as I don't have Ace installed anymore, but should be easy to find checking over all three pages of event commands.
The options the pages of the event commands doesen't change the entire hp..
i remembering changing the default hp via the scripts..?
 

Andar

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Set it as a parallel process on a Event?
that is usually a bad way to do this, it would be much better to add the check to any event where the actor can get wounded only.
if you have to use a parallel process, make sure it contains a good number of waits.
i remembering changing the default hp via the scripts..?
please specify what exactly you mean by "default" HP. Because that is not an official term.
 
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that is usually a bad way to do this, it would be much better to add the check to any event where the actor can get wounded only.
You are very right! i set it like this.

please specify what exactly you mean by "default" HP. Because that is not an official term.
The default HP is 562 and Mana is 41
i want to set it however i want from the begining..
like 100 hp and 100 mana
 

Andar

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The default HP is 562 and Mana is 41
I didn't ask for numbers, I asked how you define your "default".

because the engine only knows HP and MHP (or MaxHP), which can be set freely in the class database.
 

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