How to continue after being defeated in a random encounter

CavaliereHoScudo

There is life after the Game Over
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Today I'd like to ask the community for advice on how to make sure that there is life after dying in a random encounter.

I already know that Makers can set a series of events after a programmed battle via events. I have yet to find out, however, how to make sure that the game does not end when you get defeated in a random encounter.
This often results in being able to try again in the case of a boss battle or a mandatory regular battle (e.g. a regular monster blocking access to the next area), but getting a Game Over if you are killed by the random-est of random monsters.
Not pretty.

So, the main idea is this:
- the Hero can continue the game if you lose the battle. BUT you are moved back to a safe area.
- there may be checkpoints, so you don't have to start your journey from square one.

I would prefer a solution that does not involve scripting. However, I realise that some features REQUIRE it. As always, ANY and ALL advice is welcome.

Thank you for your time!
 

Shaz

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Unfortunately, I think you're going to need a script. I believe there are already some out there that will do what you want, so perhaps check the Master Script List and see if you can find one there.
 

Andar

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yes, it needs one of the game over replacement scripts.
If you don't have a link to the master script list, follow the link "how to use a script" in my signature, that tutorial contains one of the links to the MSL
 

Kes

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[move]RGSS3 Script Requests[/move]
 

CavaliereHoScudo

There is life after the Game Over
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[move]RGSS3 Script Requests[/move]
Sorry mate, I had no idea this feature is impossible to do without a script, otherwise I wouldn't have posted it in the wrong section :| thanks for your help! :D

And thank you @Shaz and @Andar for your suggestions, I'll have a look at the Master Script List :)
 

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