GreenTree-Studios

Creator of Dragon Bones
Veteran
Joined
Feb 3, 2021
Messages
39
Reaction score
12
First Language
English
Primarily Uses
RMMZ
Good afternoon, I'm trying to create a collectible card game plugin for my original card game project, Guidance Card Labyrinth Dice: A card game where you summon creatures to navigate a maze and fight your opponent's creatures.

I plan on following a tutorial on how to create a card game in general using Unity, but I wish to translate it from C-sharp to JavaScript. If anyone can point me in the right direction, please do so. Thank you in advance.

- Sincerely, GreenTree

P.S. If you'd like a detailed explanation on the rules of the game, let me know.​
 

Raizen

Veteran
Veteran
Joined
Oct 24, 2012
Messages
443
Reaction score
774
First Language
Portuguese
Primarily Uses
RMMV
You can check my signature just to see the card game I've made :D

Anyway, there isn't too much secrets, you'll need to create a structure to keep the card information and a class to load it. Since I used RPG Maker structures I've kept the card data on a json file while I have a Card Class that loads all the data of it.
I'm keeping track of a card album also with a simple array on the player class, like allCards, very simple information.

Another thing is if you are going to use PIXI, it doesn't really have 3d support, but using a library which is pixi projection, you can get the euler values and depth also, which will make card animations so much better!

I mean, I didn't explain much of how I did it hahha, but I hope it helps you somewhat.
 

ATT_Turan

Forewarner of the Black Wind
Veteran
Joined
Jul 2, 2014
Messages
8,931
Reaction score
6,747
First Language
English
Primarily Uses
RMMV
This site's blog has a tutorial on how to implement basic card manipulation:
 

Latest Threads

Latest Posts

Latest Profile Posts


3d Yandere RPG maker game by labylin
With this map, I tried to emulate a Gameboy Color/Advance style.
Hacknet's a hypocritical game.
It's a game about hacking... that's been made in Net framework and the code was left unobfuscated.
So it's a game about hacking that's vulnerable to hacking.
The irony. :p
My message count stands at 999. I was going to ask if I get anything special for hitting 1,000 but then I looked at the post count of some other people who shall remain nameless. Now I don't feel special anymore. I need to either start posting a lot more or wipe my tears away and just focus on my game. Hopefully my keyboard is waterproof. ;_;

Forum statistics

Threads
131,766
Messages
1,223,169
Members
173,533
Latest member
joeyidc
Top