- Joined
- Dec 23, 2012
- Messages
- 17
- Reaction score
- 4
- Primarily Uses
Firstly is it possible to create an item which hurts the attacker? Or to set it so only when the holder of the shield Guards, this state of damaging the attacker is in effect?
Secondly how do I create a state which damages physical attackers, like a spiked shield/shell state for bosses?
The problem seems to be that I can only choose one target - but I want the defender to have the state on themselves and the specific attacker to take the damage.
Thanks in advance
Secondly how do I create a state which damages physical attackers, like a spiked shield/shell state for bosses?
The problem seems to be that I can only choose one target - but I want the defender to have the state on themselves and the specific attacker to take the damage.
Thanks in advance

