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- Nov 11, 2019
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Hello,
I tried to create my own fight animation with spritesheet .
According to the spritesheet document, each frame of an animation is 192px X 192 px.
The animation works, but I always have a blurry effect animation when I tried to test the game.
I don't have this problem when I use the original spritesheet of the game.
Do you know if there is a way to keep the pixels "sharp"
.
I realised my animation with photoshop and Illustrator and when I export the spritesheet from those software the result is ok.
Do you know better software to realise this type of animation ?
Thanks for your help.
+
I tried to create my own fight animation with spritesheet .
According to the spritesheet document, each frame of an animation is 192px X 192 px.
The animation works, but I always have a blurry effect animation when I tried to test the game.
I don't have this problem when I use the original spritesheet of the game.
Do you know if there is a way to keep the pixels "sharp"
I realised my animation with photoshop and Illustrator and when I export the spritesheet from those software the result is ok.
Do you know better software to realise this type of animation ?
Thanks for your help.
+
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