- Joined
- Oct 11, 2016
- Messages
- 37
- Reaction score
- 7
- First Language
- English
- Primarily Uses
Hi, I am trying to use a few of Yanfly's plugins to create a system where equipping a weapon enables the player to learn new passive state skills based on that weapon. That works.
How do you disable those learned passive states once the player un-equips the weapon, and re-enable upon equip?
For instance, the player picks up a sword and the "Sword Master" passive skill appears in his Learn Skills menu. The player learns the skill, and they are granted +10 attack. I want this to only be applicable while the character has a sword equipped.
Thanks for any assistance you can provide!
How do you disable those learned passive states once the player un-equips the weapon, and re-enable upon equip?
For instance, the player picks up a sword and the "Sword Master" passive skill appears in his Learn Skills menu. The player learns the skill, and they are granted +10 attack. I want this to only be applicable while the character has a sword equipped.
Thanks for any assistance you can provide!
