- Joined
- Oct 14, 2017
- Messages
- 13
- Reaction score
- 1
- First Language
- English
- Primarily Uses
- RMMV
Hey Makers, how's it going?
I'm not that skilled when it comes to using JavaScript. The only stuff I know is from when I was taking web development 1 in college, plus we barely touch it in that course. So, little to say, my knowledge when it comes to JavaScript, is next to none. That's why I've come here to get some help. All I would like to know is how to display text (and possibly in a text window) anywhere I want using JavaScript, and also display in game variables within the text on screen. I'd also like to know how I can use JavaScript to Hide/Show and update my text, using a call script, so every time the variable within the text on screen changes, it updates, and I can choose when to display the text on screen.
Basically it should look something like this (Picture taken in RPG Maker VX Ace):
What I want to do is take the concept I found from a YouTube video, and apply it in JavaScript so I can use it in RPG Maker MV.
Here's the video for reference:
I'd greatly appreciate your help, to make my game the best it can be. Thank you for your time and help!
Regards,
Omar
I'm not that skilled when it comes to using JavaScript. The only stuff I know is from when I was taking web development 1 in college, plus we barely touch it in that course. So, little to say, my knowledge when it comes to JavaScript, is next to none. That's why I've come here to get some help. All I would like to know is how to display text (and possibly in a text window) anywhere I want using JavaScript, and also display in game variables within the text on screen. I'd also like to know how I can use JavaScript to Hide/Show and update my text, using a call script, so every time the variable within the text on screen changes, it updates, and I can choose when to display the text on screen.
Basically it should look something like this (Picture taken in RPG Maker VX Ace):

Here's the video for reference:
I'd greatly appreciate your help, to make my game the best it can be. Thank you for your time and help!
Regards,
Omar
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