- Joined
- Aug 18, 2020
- Messages
- 18
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- RMMV
I'm trying to find out how to do an eval for a character's level, specifically for hiding certain learnable skills until a certain level using Yanfly's plugins.
To give more detail: YEP_Skill_Learn_System has a Lunatic Mode eval for showing learnable skills:
<Learn Show Eval>
value = true;
</Learn Show Eval>
Using this eval, the skill is hidden until this value is true and I want the value to be "if Actor's Level = 15 then true" or "if Actor's Level > 14 then true" so that when a character turns level 15 they're able to see the new skill in question. I've looked through the base js files myself and can't find the exact way to write this out since I've come across tons and tons of Actor Level values that all do different things, so I think it'd be faster/easier to ask on the forums about how to figure out what I'm looking for. How do I accomplish this?
To give more detail: YEP_Skill_Learn_System has a Lunatic Mode eval for showing learnable skills:
<Learn Show Eval>
value = true;
</Learn Show Eval>
Using this eval, the skill is hidden until this value is true and I want the value to be "if Actor's Level = 15 then true" or "if Actor's Level > 14 then true" so that when a character turns level 15 they're able to see the new skill in question. I've looked through the base js files myself and can't find the exact way to write this out since I've come across tons and tons of Actor Level values that all do different things, so I think it'd be faster/easier to ask on the forums about how to figure out what I'm looking for. How do I accomplish this?


