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Ok, so there's a lot of joinable characters in my game and I want to encourage players to swap team members more constantly instead of staying with one set of 4 characters and making a super team out of them. What are some ways to do this? One thing I've thought of is to get rid of the all healing inn, instead HP and MP can only be recovered by 'resting' off the team while a new team tackles another dungeon. I also understand that games like Darkest Dungeon (haven't played it yet) piles disadvantages on heroes the longer they stay in the team. So what other mechanics can be used to encourage players to swap party members?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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