How to enter a castle in the air

moyu77

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I create a castle in the air. And set up the transfer event in the gates. How can I "enter" the castle? So the player will be transferred to the targeted map. I try to use airship to land, but it does not work. Could you help?
 

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Weremole

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You can't land on a tile set to X or Star I believe. Especially on water since you can't land on it either. You'll have to use a touch or button trigger event, fade out screen, teleport to a map where you can exit the vehicle, then transfer to your air castle map and then fade in. Reverse for getting back on the airship.
 

moyu77

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@Weremole Thanks for the reply and the workaround. Does the "suspended island" support the "transfer" event with vehicles? I planned that use the airship (or other vehicles) hit the island in air and trasfered to another map.


upload_2018-12-15_12-33-10.png
 

Kes

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'General Discussion' is for looking at broad aspects of game making. "How do I...?" (implementation) questions belong in the Support forum for the engine you are using.

[move]RPGMaker MV[/move]
 

Dama

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I found it. put your transfer event on for example 0,0 then use the condition on the picture on another parallel event. This will set your transfer event on floating island after you have gotten off the airship, and will move transfer event back when you get on airship again.

 

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