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- Feb 8, 2016
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I'm encountering a weird problem.
I made item Orb: Heal
Equiping of it Grants Heal to user as long as they are wearing the Armor. But look at this screenshot... It adds Additional "Magic"
It happens if you already have Magic type skills. Regardless of if you had the skill prior or not.
So when ever I decide to equip more than one Skill granting item it will add Magic group for each though they list all of the skills on the same Magic (all of them)
This is a big problem in my game, as I wish to be able to use Skill granting Armors and Weapons to enrich the other classes.
I hope someone hows how to change this. Because it makes my game look horribly stupid with the extra useless duplicate menu options

I made item Orb: Heal
Equiping of it Grants Heal to user as long as they are wearing the Armor. But look at this screenshot... It adds Additional "Magic"
It happens if you already have Magic type skills. Regardless of if you had the skill prior or not.
So when ever I decide to equip more than one Skill granting item it will add Magic group for each though they list all of the skills on the same Magic (all of them)
This is a big problem in my game, as I wish to be able to use Skill granting Armors and Weapons to enrich the other classes.
I hope someone hows how to change this. Because it makes my game look horribly stupid with the extra useless duplicate menu options


