So, in the script "Window_MenuStatus" of my game, I changed these lanes
to this:
and the lanes
to this:
in order to achieve this specific character window size:
However, there exists an unwanted graphical bug. There's a "blank space" in the menu from the window that gets cut, which I don't desire at all. So, how could I fix that, by preventing that space of the window from being cut?
Thanks in regard.
def window_height
Graphics.height
end
Graphics.height
end
to this:
def window_height
Graphics.height * 0.75
end
Graphics.height * 0.75
end
and the lanes
def item_height
(height - standard_padding * 2) / 4
end
(height - standard_padding * 2) / 4
end
to this:
def item_height
(height - standard_padding * 2) / 3
end
(height - standard_padding * 2) / 3
end
in order to achieve this specific character window size:
However, there exists an unwanted graphical bug. There's a "blank space" in the menu from the window that gets cut, which I don't desire at all. So, how could I fix that, by preventing that space of the window from being cut?
Thanks in regard.


