Tornado Samurai

A Samurai of the Storms
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Hello everyone!

I recently picked up a small project I did in XP and decided to edit it a bit. And I wanted to use the sparkly item graphic from VXA's "!Flame" photo into XP, but the only problem is, I can't select one single item, it groups it.

Like so:

What should happen:

[IMG]http://i.imgur.com/rBOp6e4.png[/IMG]

This ends up happening:

[IMG]http://i.imgur.com/kLbUEch.png[/IMG]

========

Further examples:

What should happen in XP:

[IMG]http://i.imgur.com/jXhIAl8.png[/IMG]

This happens in XP: (You may have to look closely to see it.)

[IMG]http://i.imgur.com/9qwEyMs.png[/IMG]

Any solutions are appreciated!

- Tornado Samurai, Samurai of the Storms
 
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chaucer

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XP only uses single sprite sheets, if you want to use them you'll have to split the sprites up and add an extra frame to each one, rpg maker xp uses 4x4 sprites not 3x4 there was a script will automatically do it for you if you install it and run the game, although I can't seem to find it now(I recently used it myself). you might try searching the internet for it. :)

Edit: http://forum.chaos-project.com/index.php?topic=4395.0 script can be found here
 
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Tornado Samurai

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Thanks for the solution! I appreciate it! :)

Also, would editing this image also or the dimensions be able to make the image compatible, possibly?

- Tornado Summoner
 

Shaz

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Not sure what you mean by editing the image.


XP uses spritesheets that have one sprite each. Ace uses spritesheets that have 8 sprites. There's no getting around that. If you want to use Ace sprites in XP, you have to split them up into individual spritesheets.


Then you have to copy the middle column, increase the width of the spritesheet by 1/3 of its current with, aligning the current content to the right, and paste the copied middle column into the new space on the left.
 

Tornado Samurai

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Ohh... I understand now... Thanks for the insight! :)

Thanks to everyone for their solutions! :D
 

Have a great day!

- Tornado Samurai
 

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Just about finished I reckon.
This could probably be an entire thread, but it’s really interesting how replaying a game several years later can change how you relate to a character. I think Tidus from FFX got such a bad rap. I getchu. Completely different reaction as an adult now.
As you see, I still enjoy writing tutorials. Is there anything specific you want to see? (I know mapping and editing/resource making is usually popular, but those are very broad topics)
Well, I wanted to expand player battlers visually and now have 3 sheets and counting for each of my players party.
1. Regular sheet
2. The character has turned stone sheet.
3. Using potions sheet.

Technically the main hero has 4 since he starts with a wooden sword, and I felt that the battler should reflect that until he gets a metal one.

Right back to the RM game dev grind in about 15 minutes. :LZSexcite:

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