- Joined
- Mar 23, 2017
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- RMMV
Well, for once Poryg needs help too 
I want to save coordinates on screen through javascript.
In rpg_objects I found this function, which corresponds to Game data inside Variable operations.
Game_Interpreter.prototype.gameDataOperand
However, when I try to use it, it always throws 0. I noticed that $gameMap has its own interpreter, but doesn't help...
I wouldn't wonder if it couldn't be used as a function though, because there is only one function calling to it, and that is Variable operations, which would mean this function would be accessed only by the engine itself.
I want to save coordinates on screen through javascript.
In rpg_objects I found this function, which corresponds to Game data inside Variable operations.
Game_Interpreter.prototype.gameDataOperand
However, when I try to use it, it always throws 0. I noticed that $gameMap has its own interpreter, but doesn't help...
I wouldn't wonder if it couldn't be used as a function though, because there is only one function calling to it, and that is Variable operations, which would mean this function would be accessed only by the engine itself.
