- Joined
- Feb 28, 2019
- Messages
- 15
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- 1
- First Language
- English
- Primarily Uses
- RMMV
How do I get the exact pixel location of a given event in RPG Maker MV?
I know I can look at the x, y coordinates of an event but those just five the tile locations. When an event is moving from one tile to another, those are not accurate. So if I want to draw something on the screen pointing to the center of the sprite for an event, I need to know the exact pixel coordinates of the sprite as opposed to the tile.
Bonus question: what is the difference between things like x, realX, scrolledX that I see as properties of things in RMMV?
Thanks.
I know I can look at the x, y coordinates of an event but those just five the tile locations. When an event is moving from one tile to another, those are not accurate. So if I want to draw something on the screen pointing to the center of the sprite for an event, I need to know the exact pixel coordinates of the sprite as opposed to the tile.
Bonus question: what is the difference between things like x, realX, scrolledX that I see as properties of things in RMMV?
Thanks.