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- Mar 15, 2021
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Title pretty much says it all... I'm building a scene where my player character is already on the map, is looking for their friend, and goes to another part of the map to trigger another cutscene, in which the NPC she will have a convo with is supposed to enter the map and walk up to her. The problem is, I can only get the character to walk up to her if she is already on the map. It looks super weird having that toon already just standing there when the player is looking for her, haha.
For future reference, I would be interested to know how to have an NPC leave the map entirely after a cutscene as well.
Thank you so much!
For future reference, I would be interested to know how to have an NPC leave the map entirely after a cutscene as well.
Thank you so much!