- Joined
- Aug 31, 2014
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- 4
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Hello,
I'm a complete newb at this so I'm sorry if this is painfully obvious.
What I am doing:
for my game, I have an intro sequence as an event. It plays the music, shows a picture with game title or story etc, and repeats this about five times. currently, I have the pictures shown via a wait functiion.
What I want to do:
I have noticed through playtesting that for a couple of pictures, the max wait(999) is not enough to read everything on screen. What I want to do is go to the next picture when the user presses enter or space. How would I do this?
Here is what my event sequence is currently.
I'm a complete newb at this so I'm sorry if this is painfully obvious.
What I am doing:
for my game, I have an intro sequence as an event. It plays the music, shows a picture with game title or story etc, and repeats this about five times. currently, I have the pictures shown via a wait functiion.
What I want to do:
I have noticed through playtesting that for a couple of pictures, the max wait(999) is not enough to read everything on screen. What I want to do is go to the next picture when the user presses enter or space. How would I do this?
Here is what my event sequence is currently.


