How to have abilities for 2 turns only

chartboye

Villager
Member
Joined
Feb 24, 2018
Messages
10
Reaction score
0
First Language
English
Primarily Uses
RMMV
How can I have a special attack increase Evasion for the next 2 turns in a fight?
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,713
First Language
English
Primarily Uses
RMVXA
Make a new state in the database. You might have to increase the maximum number of slots if you have not already done so.

In the Features box top right, click on a new line.
Select the Param tab, and on it click on Ex-Parameter button.
Select EVA and specify how many extra EVA points you want to add.
Click OK
In the central section, click on the arrow on the box next to Auto-removal Timing.
Select Turn End
In the box underneath specify how many turns you want the state to last. You say "a couple", so if you want it to last exactly 2 turns, but 2 in both boxes. If you want it to last a variable amount e.g. 2 or 3 turns, but the minimum number in the left box and the maximum number in the right.
Remember to give the state a name and, if you want, an icon. Complete the messages at the bottom if you want.
Hit OK

If this buff is intended for an ally, then
In your skill in the Effects box, click a new line and select the States tab.
Click Add state and then specify what chance you want that this state will be inflicted.
If you definitely want it to be inflicted, then accept the default 100%. If you want less than that, type whatever rate you do want.
Hit OK

If you want it to be given to the person who is using the skill, then you will need to use the damage formula box.

For the sake of the example, let us say that you new state is state 57. Then what you type is
a.add_state(57); damage formula

That damage formula will be the a.atk *4 - b.def * 2 or whatever you are using.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,049
Messages
1,018,547
Members
137,835
Latest member
yetisteven
Top