woyo-sensei

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Hello everyone!


I was thinking about how to hold an animation for motion movement (walk, thrust, etc) on a single frame, lets say, the middle one (all motion animations are made of 3 frames by default, right?), but I have no idea how to do it.


I have a skill, kind of Kamehameha beam on one of my chars and I'm trying to keep his thrust animation for the time when beam animation is played (a little bit longer that the motion animation itself). I've tried to use it couple times in a row, but it doesn't looks good.


So the question is: can I set specific frame from specific motion animation (call a function or something), and then release it and play other stuff as usual?


Thank you very much in advance for those who may want to help solve that.


PS. Yes, I'm using all sets of Yanfly's plugins. All of them, just in case :)


Regards
 
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Zonen

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Good question, I myself would like to know that as well.
 

Jonforum

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Hello everyone!


I was thinking about how to hold an animation for motion movement (walk, thrust, etc) on a single frame, lets say, the middle one (all motion animations are made of 3 frames by default, right?), but I have no idea how to do it.


I have a skill, kind of Kamehameha beam on one of my chars and I'm trying to keep his thrust animation for the time when beam animation is played (a little bit longer that the motion animation itself). I've tried to use it couple times in a row, but it doesn't looks good.


So the question is: can I set specific frame from specific motion animation (call a function or something), and then release it and play other stuff as usual?


Thank you very much in advance for those who may want to help solve that.


PS. Yes, I'm using all sets of Yanfly's plugins. All of them, just in case :)


Regards

Try and look here
 

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