TL;DR How do I order the plugins from Yanfly and Chrono to avoid conflicts as much as possible. CLARIFICATION: I am not using Yanflys battle engine nor am I using any battle processing. All 'combat' is done via the ABS system. I am using Yanflys Plugins (maybe I shouldnt say engine) for other non-battle functions. ItemSynethesis, eventtimer, eventspawner, etc etc etc. So I'm working on a project and ChonoEngine ABS is the so far the best ABS base system to work with I have found. I'm really happy with it overall but there are more features that I need and I think most of them can be addressed via Yanfly's Engine. So I've already started making the game in Chrono with ABS on, now I want to start adding in Yanflys plugins, one by one if necessary. What is the general order things need to go in? Has anyone done this and discovered some key ordering that matters? Thanks in advance. Working on this today so asap replies greatly appreciated. Side question: My game has a theme park mechanic, where visitors (npcs) go from stall to stall and spend money. I've figured out how to trigger it when they stand in front of the stall to pay and then leave. But aside from move routing the entire park, is there an easier plugin/script/way to make them mill about and then go to certain waypoints?