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- Aug 3, 2013
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Hi all. I've spent the last hour and a half or so searching around for a tutorial on this (because I know I've seen one before) and trying various things to no avail. I simply want to make a battle event that causes a variable to tick when a certain type of enemy is killed in order to count how many the player has defeated for a quest, but I cannot for the life of me figure out how. It doesn't seem like it should be difficult at all, and I'm sure the solution is something very simple that I'm just missing, but after reading through numerous tutorials and scanning the last few pages of this forum, I'm unable to figure it out. If someone could explain this to me, or perhaps link me to a tutorial that does so, I'd be extremely grateful. I feel rather silly being unable to figure this out myself, but I guess that's just how it goes sometimes.
Thanks!
Thanks!

