Okay, this is the 5th thread I've made asking for help in making a Bravely Default battle system/plugin. Hopefully, this thread will finally get me some help. So basically in the last 4 threads I posted there was always someone who told me to just use YEP skill cooldowns and YEP InstantCast to do the system I wanted. But I have to ask, how am I exactly able to achieve that? There is not a single tutorial on the internet on how to do that and I need serious help with a detailed walkthough on how to do this.
Basically what I want is a skill that allows you to have more turns, allowing you to select extra actions. However you can use this skill up to three times in a row which can give you up to three extra turns. As I know of, Instant Cast combined with Skill Cooldowns doesn't allow you to make a skill give instant cast to all other skills up to three times stacked. I want you to be able to use the InstantCast giving skill three times in a full turn (actions = skill/item used, turn = all actions done by one battler before it moves on to the next battler.) before it's not able to be used until the next turn. I have it set up currently to use TP, and use the TP mode plugin to make a TP mode that automaticly regenerates TP every turn unless the battler is dead, with the TP max being 7 and starting each battle with 4 TP.
I would make every single command in the game use 1 TP, so that TP is always being expended and regenerated. That would be so when you boost, more TP is being expended not from the boost skill itself, but from the skills themselves. However, as I know of, InstantCast cannot stack, causing me a problem. However, that is not the only problem I have, I also have another problem with states.
Another problem comes up with me wanting to add a state when you are below 4 TP that causes you to not be able to move until your TP goes back to 4. As I know of, the TP Modes plugin does not allow you to apply states when you are below certain amounts of TP. Can someone please help me with these two problems? Thanks.