How to make a "can't move" state ?

Discussion in 'RPG Maker MV' started by Lacanne, Mar 9, 2018.

  1. Lacanne

    Lacanne Villager Member

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    Hello, i would like to create a camouflate state where when you are invisible you ccan't attack but when it finish, you got a huge attack buff. I succeed to create the hidden state, but when i tested in battle, my character was still able to attack. Any tips ?
    Sorry can't post screens of my game, it's in French you couldn't understand a word xd.
     
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  2. VertigoAffliction

    VertigoAffliction I can still play these older games like a champ. Veteran

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    I think I can answer that.
    This is two parts.

    1) Have the skill that invokes the camouflage state invoke the attack buff for the amount of turns desired PLUS the amount of turns the camouflage state will be applied. -OR-

    1A) Have the skill that invokes the camouflage state invoke another state that increases attack by the desired percentage. -THEN-

    2) Have the camouflage state be a 'Cannot Move' state (look under 'Restrictions')
     
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  3. Lacanne

    Lacanne Villager Member

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    I'm sorry but i think i didn't understand everything.
    So basically i made a state called "embush". On this i applied :
    -Add buff for 3 turns
    -Add state "invisible"
    -Commun event "invisibility" (event cause when applied i change the image of the actor)

    For the invisible state i made :
    Restriction : cannot move
    Ex-parameter : 100% evasion
    End after 1 turn

    I don't find my error in there
     
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  4. Andar

    Andar Veteran Veteran

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    Then please post a Screenshot of your state for us to see and we can check for you.

    However, my guess is that you misunderstood the turn count.
    Turns are counted down at the end of the turn, which means that duration = 1 turn is only the remainder of the current turn. You'll need a duration of 2 to last into the next turn.
     
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