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- Jul 29, 2015
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In my ideal game your character is walking in a storm and when they reach a certain point on the street the wind swoops the umbrella out of their hand and it flies down the road.
So I have a version of the character's sprite that holds an umbrella, and when they get to that point of the event the sprite will change to the normal version, and a graphic of the umbrella will appear behind the character and it will move down the street as if it is flying with the wind, then it will exit off the map.
What I don't understand is how can I make a graphic appear out of nowhere (as if the character dropped it), then make it move on the map, then disappear. I'm just really confused and I haven't been able to get help from tutorials.
I know I need to use autonomous movement, but everything I try seems to not work, and I've been struggling with this for a while.
Can someone please explain how I can do this?
So I have a version of the character's sprite that holds an umbrella, and when they get to that point of the event the sprite will change to the normal version, and a graphic of the umbrella will appear behind the character and it will move down the street as if it is flying with the wind, then it will exit off the map.
What I don't understand is how can I make a graphic appear out of nowhere (as if the character dropped it), then make it move on the map, then disappear. I'm just really confused and I haven't been able to get help from tutorials.
I know I need to use autonomous movement, but everything I try seems to not work, and I've been struggling with this for a while.
Can someone please explain how I can do this?


