- Joined
- Aug 16, 2014
- Messages
- 124
- Reaction score
- 7
- First Language
- English
- Primarily Uses
As in, how to make a skill, but it's damage is based on the user stats.
For instance, my Marksman has x amount of AGI. The skills he usedwill be based on his AGI. So even though my Marksman has 1000 ATK but 0 AGI, it won't deal any damage. It's similar to Disgaea skills.
Any answers will be greatly appreciated.
For instance, my Marksman has x amount of AGI. The skills he usedwill be based on his AGI. So even though my Marksman has 1000 ATK but 0 AGI, it won't deal any damage. It's similar to Disgaea skills.
Any answers will be greatly appreciated.

