- Joined
- Oct 26, 2015
- Messages
- 61
- Reaction score
- 12
- First Language
- English
Let's say I have two states: Poison and Regen. One reduces HP each turn, and the other recovers it. As such, they are opposite states, and should not exist on the same character at the same time.
So, if a character has Regen, then being inflicted with Poison should remove it. But I don't know how to do that. I assume it has something to do with "Remove by Restriction", but I doubt.
Another thing I should note is that apart from KO, Poison should be the only state to replace Regen, and vice versa. I have other opposite states that I want to work in the same way (Haste and Slow, for example).
So, if a character has Regen, then being inflicted with Poison should remove it. But I don't know how to do that. I assume it has something to do with "Remove by Restriction", but I doubt.
Another thing I should note is that apart from KO, Poison should be the only state to replace Regen, and vice versa. I have other opposite states that I want to work in the same way (Haste and Slow, for example).
