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Hello, my name is Mike and this tutorial is going to show you how to set up a teleportation device as an item that can be used by your character to save 3 custom locations to travel to. This is free to use for free games and for commercial games, because remember, SHARING IS CARING!
Now let's get on with it:
I have color-coded them to make it easier to connect the dots.
STEP 1: CREATE 3 NEW ACTORS IN YOUR DATABASE
I named mine 'LOCATION 1', 'LOCATION 2' AND 'LOCATION 3' so that when you open the name-input processing window it shows up, even when there is no location saved yet.
STEP 2: MAKE AN ITEM IN YOUR DATABASE.
Make sure you match the boxes in yours with what I highlighted, the name can be anything you want.
Be sure to use the 'Effects' box to call your common event. Mine is named 'TELEPORTER'.
STEP 3: CREATE 9 VARIABLES
It is 9 total variables total but it's easier to look at it as 3 variables each for 3 locations, as follows:
NOTE: The names can differ from mine, but I would recommend that whatever you DO name them, make sure you can easily identify which variable is which.
STEP 4: MAKE YOUR COMMON EVENT
EDIT: IMPROVED DESCRIPTIONS AND ADDED SCREENSHOTS
Now let's get on with it:
I have color-coded them to make it easier to connect the dots.
STEP 1: CREATE 3 NEW ACTORS IN YOUR DATABASE

I named mine 'LOCATION 1', 'LOCATION 2' AND 'LOCATION 3' so that when you open the name-input processing window it shows up, even when there is no location saved yet.
STEP 2: MAKE AN ITEM IN YOUR DATABASE.

Make sure you match the boxes in yours with what I highlighted, the name can be anything you want.
Be sure to use the 'Effects' box to call your common event. Mine is named 'TELEPORTER'.
STEP 3: CREATE 9 VARIABLES

- Location 1
Var. 1. Map X
Var. 2. Map Y
Var. 3. Map ID - Location 2
Var. 1. Map X
Var. 2. Map Y
Var. 3. Map ID - Location 3
Var. 1. Map X
Var. 2. Map Y
Var. 3. Map ID
STEP 4: MAKE YOUR COMMON EVENT




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