Guy_Rocketram

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I wanna make a key item, where every time you use it in your inventory, it plays one of many different sounds. (not sure if it'll be random or in a specific order)
how would one go about making an item like this?
 

Dev_With_Coffee

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I wanna make a key item, where every time you use it in your inventory, it plays one of many different sounds. (not sure if it'll be random or in a specific order)
how would one go about making an item like this?
 

Andar

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how would one go about making an item like this?
basically it needs to call a common event.
then in the common event you get a random number from control variable, and check that with conditional branches to decide which sound to play.
 

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