How to make an event's graphic match an actor sprite?

CalebHatesYou

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I have an event, who is a character who is a member of the party. I have a few variations on what the actor sprite will look like depending on certain circumstances. Is there a way to make an event's graphic match an actor's graphic depending on variables?
 

Tiamat-86

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couple options that pretty sure both exist in VX
1: different event pages for different image with the variable being the page condition.
2: 1 autorun event when load map can check multiple variables and change multiple other events images with "set move route: change image"
 

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