- Joined
- Jun 2, 2017
- Messages
- 97
- Reaction score
- 87
- First Language
- English
- Primarily Uses
- N/A
Hello members,
Could you help me please to give design advice how to make encounter balance?
In my first draft game design, i just wanna make one actor vs one enemy.
But, i have an idea to make a party (up to 4 actor) vs group of enemies (2-6)
But, i also confused how to make the enemies is not too much/hard when the player still have one actor.
The game design i use is, the player have to complete a quest for every actor the player meet. So there is progress there.
Anyone can give me example basic template for how much enemy and weight rate? Thank you!
I use open world map like DQ.
Could you help me please to give design advice how to make encounter balance?
In my first draft game design, i just wanna make one actor vs one enemy.
But, i have an idea to make a party (up to 4 actor) vs group of enemies (2-6)
But, i also confused how to make the enemies is not too much/hard when the player still have one actor.
The game design i use is, the player have to complete a quest for every actor the player meet. So there is progress there.
Anyone can give me example basic template for how much enemy and weight rate? Thank you!
I use open world map like DQ.