How to make enemies stop targeting PCs when a state is in effect?

StewS

Villager
Member
Joined
May 22, 2019
Messages
18
Reaction score
1
First Language
English
Primarily Uses
RMMV
You're handed a solution to one problem and it just leads another!

So with some help from all you lovely people, I've figured out how to get MV treating the Stone state like a Game Over event when the entire party's afflicted with it.

The new problem I'm having is that enemies keep attacking the PCs even when they're afflicted with the Stone state. I'd like the enemies to basically view the PCs as dead when they're Stoned (pun intended). I've done the Google searching and such and I'm still a bit lost. Any advice would be appreciated.
 

Tiamat-86

old jrpg gamer
Veteran
Joined
Dec 5, 2017
Messages
623
Reaction score
267
First Language
english
Primarily Uses
RMMV
sp-parameter: target rate
still get hit by AoEs but enemies wont directly target them if stone state has target rate 0%

otherwise you could use plugins like yanflys selection control
 

StewS

Villager
Member
Joined
May 22, 2019
Messages
18
Reaction score
1
First Language
English
Primarily Uses
RMMV
sp-parameter: target rate
still get hit by AoEs but enemies wont directly target them if stone state has target rate 0%

otherwise you could use plugins like yanflys selection control

Thanks so much! It feels like for every issue, I should just err on side of "check Yanfly's plugins."

Love your avatar pic.
 

Latest Threads

Latest Posts

Latest Profile Posts

I'm moving on from RMXP finally. I've been stuck in a difficult decision between XP and MZ, and I've given up and moved on to MZ. Overall I'm really liking it, I wish tilesets were easier to setup like XP, but it's actually not that bad!
Have you ever gone full 'Ship of Theseus' while frankenspriting? Because I just did.
I saw my new eye doctor today, he reminds me of Satoru Iwata for some reason
I've been using a modified version of a script called Multiple Messages. It makes my text boxes look like a Mario & Luigi game! There is something about it that bothers me a little bit, but I shouldn't worry about that now.

Side note, Mist's walking animation is almost perfectly in sync with Loose Yourself by Eminem.
Starting work on some stuff for the community. Hopefully it will be fun, and useful to somebody.

Forum statistics

Threads
107,772
Messages
1,032,033
Members
139,914
Latest member
smudge
Top