When an enemy dies, and it was the last or only enemy in the troop, the victory screen pop-ups. Instead, I'd like to have an enemy turn (transform) into a corpse before that happens. How do I make something like that happen?
are you talking about the picture on the battlescreen or about an event on the map as the corpse?
In the first case, you need a state to resist death to gain time for triggering the troop event and remove that state in the troop event, in the other case you'll have to use evented enemies that change event page on defeat.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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