I have an enemy that needs to do 2 actions per turn. I achieve this by giving him Action Times +100%.
The first action needs to be always the same skill. Just put it high on the priority list and it'll work.
However, the second action must be a different skill than the one used first. This is where it gets messy. If I put the first action high on the priority list, it'll do the same action twice. If I put it lower, it isn't guaranteed to use it. If I put a requirement, it seems to ignore that for the second action, as it still uses the same skill, despite having it's requirement removed upon using it the first time that turn.
Need help.
The first action needs to be always the same skill. Just put it high on the priority list and it'll work.
However, the second action must be a different skill than the one used first. This is where it gets messy. If I put the first action high on the priority list, it'll do the same action twice. If I put it lower, it isn't guaranteed to use it. If I put a requirement, it seems to ignore that for the second action, as it still uses the same skill, despite having it's requirement removed upon using it the first time that turn.
Need help.
