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- Jan 25, 2015
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So in Epic Battle Fantasy 5, some equipment have the ability to boost an element's damage.
What I'm trying to do is replicate that very same idea with my own equipment. I want the equipment to be able to increase the damage of a specific element while it's equipped to the character.
In the example, I wanna make it so that an equipment can increase the damage that thunder skills like Lightning Bolt would normally deal. Is there a way to do this within the program itself, or will it require a plug in? Also please ignore the mistake in the damage formula. I only just noticed it haha.
What I'm trying to do is replicate that very same idea with my own equipment. I want the equipment to be able to increase the damage of a specific element while it's equipped to the character.
In the example, I wanna make it so that an equipment can increase the damage that thunder skills like Lightning Bolt would normally deal. Is there a way to do this within the program itself, or will it require a plug in? Also please ignore the mistake in the damage formula. I only just noticed it haha.