How to make equipment unequipable, but wait there's more!

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In my game my characters have their own unique weapons and outfits, as opposed to them being able to equip from a variety of weapons and armors. So anyways, how do I make them start out with a weapon and one piece of armor equipped, but make it unequipable? But also, even though they don't equip "new" items, they can pay to have their weapons "upgraded", so I need a way to make an event where it swaps out on item for another (their weapons for an "upgraded" version of it) and delete the previous one, so it doesn't remain in the inventory.
 
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Have the weapon and armour "Fix Equip" their respective slots. This prevents unequipping the items.

Then when you have the upgrade event, have the game add the new weapon/armour, change equipment to the upgraded item, then remove the old item from your inventory.
 

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Boom shackalacka. For the life of me, i couldnt remember how to make equipment unequipable. Thank you so much!
 

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