- Joined
- Nov 16, 2019
- Messages
- 38
- Reaction score
- 6
- First Language
- English
- Primarily Uses
- RMMV
Hello, I'm incredibly new to the whole 'game making' scene, and I'm wondering if this is possible to
pull off using RPG Maker MV.
Basically, is there a way to make fights happen on the maps, instead of opening the battle sequence? For example:
like in old Zelda titles for the NES/SNES, or GameboyColor: If you bump into the enemy, you, the Player, are damaged, but in turn, if you have an item equipped, can damage the enemy on the map back?
Or like in some horror rpg maker games where if you have say, a gun equipped, you can use that to attack enemies on the current map?
I hope what I'm saying makes sense, and I've looked over some threads already, to no avail. I'm really
looking just to see if this is possible to pull off in RPG MAKER MV in general, or if it's just not possible due to system restrictions.
Thank you!
(I'm using the rpg maker mv current release purchased through steam)
pull off using RPG Maker MV.
Basically, is there a way to make fights happen on the maps, instead of opening the battle sequence? For example:
like in old Zelda titles for the NES/SNES, or GameboyColor: If you bump into the enemy, you, the Player, are damaged, but in turn, if you have an item equipped, can damage the enemy on the map back?
Or like in some horror rpg maker games where if you have say, a gun equipped, you can use that to attack enemies on the current map?
I hope what I'm saying makes sense, and I've looked over some threads already, to no avail. I'm really
looking just to see if this is possible to pull off in RPG MAKER MV in general, or if it's just not possible due to system restrictions.
Thank you!
(I'm using the rpg maker mv current release purchased through steam)