- Joined
- Sep 1, 2015
- Messages
- 564
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- English
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- RMMV
I would like a smooth transition of an NPC appearing or seeming to go from one place to another. I thought I had it down but then when certain switches are on or off it messes up the other areas.
This is the order I would like
1.Npc starts off in house
2. Npc leaves house when timer = x specific number of hours
3. Outside the door, after the NPC is seen leaving the house inside, the NPC is then seen walking outside headed toward town
4. When you enter town you see the NPC entering town as well when x = specific number of hours
5. When Switch NIGHT is turn on and timer = x specific number of hours, NPC heads home and this process repeats.
There are flaws because if a switch is used when you are in the house with the NPC, the switch won't be noticed ON or OFF in town. So I need things fixed like the NPC seamlessly going into town or out of town REGARDLESS of where the player is.
I have been turning switches ON and OFF but keep finding holes such as when you beat the NPC even trying to return home or go to town, when you enter or exit the previous area you see the NPC walking past you even though he was just in town.
I'm not sure if this makes any sense. Could anyone please help? Is this even possible? Thanks!
This is the order I would like
1.Npc starts off in house
2. Npc leaves house when timer = x specific number of hours
3. Outside the door, after the NPC is seen leaving the house inside, the NPC is then seen walking outside headed toward town
4. When you enter town you see the NPC entering town as well when x = specific number of hours
5. When Switch NIGHT is turn on and timer = x specific number of hours, NPC heads home and this process repeats.
There are flaws because if a switch is used when you are in the house with the NPC, the switch won't be noticed ON or OFF in town. So I need things fixed like the NPC seamlessly going into town or out of town REGARDLESS of where the player is.
I have been turning switches ON and OFF but keep finding holes such as when you beat the NPC even trying to return home or go to town, when you enter or exit the previous area you see the NPC walking past you even though he was just in town.
I'm not sure if this makes any sense. Could anyone please help? Is this even possible? Thanks!

