- Joined
- Oct 9, 2019
- Messages
- 297
- Reaction score
- 31
- First Language
- korean
- Primarily Uses
- RMMV
Hi!
During the game, I want to make it unusable in the party due to a certain number of people (low level, or being knocked down for a while in a certain quarter).
However, since the number of characters in the game exceeds 140, and the conditions are flexible for each game, and the party member may or may not exist depending on the direction of play, simply leave the party for a while as a conditional branch and add it back later There is no way to solve it.
The inability to fight status abnormality that exists by default in RPG MAKER is canceled by using the party recovery event, and also has the disadvantage of reviving when using the skill to resurrect.
So, I used the <Category: Bypass Recover All Removal> script of State Categories (YEP) to set all stats to 0% and added a state of inability to act, but even then, my health remained at 1, so I was able to participate in the battle itself, so random There was a problem with the effect of hitting once instead of an attack.
That's why I want to make it impossible to add to a formation from the party menu, so that you can't participate in battle.
I am using the Yanfly - Party System plug-in, but in this case, a certain number of people must participate in battle or lock it in place (if it is a front line that participates in battle, it is fixed there, if it is a back line that does not participate, it is fixed there). Because it can be modified, it is not possible to dynamically disable multiple characters at the same time.
I want to make it impossible for the character to select or participate in battle when changing the formation of the party when a certain state is present. Is there a way?
Please tell me if there are any sentences you don't understand
I may be wrong because I used a translator.
During the game, I want to make it unusable in the party due to a certain number of people (low level, or being knocked down for a while in a certain quarter).
However, since the number of characters in the game exceeds 140, and the conditions are flexible for each game, and the party member may or may not exist depending on the direction of play, simply leave the party for a while as a conditional branch and add it back later There is no way to solve it.
The inability to fight status abnormality that exists by default in RPG MAKER is canceled by using the party recovery event, and also has the disadvantage of reviving when using the skill to resurrect.
So, I used the <Category: Bypass Recover All Removal> script of State Categories (YEP) to set all stats to 0% and added a state of inability to act, but even then, my health remained at 1, so I was able to participate in the battle itself, so random There was a problem with the effect of hitting once instead of an attack.
That's why I want to make it impossible to add to a formation from the party menu, so that you can't participate in battle.
I am using the Yanfly - Party System plug-in, but in this case, a certain number of people must participate in battle or lock it in place (if it is a front line that participates in battle, it is fixed there, if it is a back line that does not participate, it is fixed there). Because it can be modified, it is not possible to dynamically disable multiple characters at the same time.
I want to make it impossible for the character to select or participate in battle when changing the formation of the party when a certain state is present. Is there a way?
Please tell me if there are any sentences you don't understand
I may be wrong because I used a translator.