I really detest spreading out cutscene processing over multiple events. The number of support questions we have to answer because of this method makes me want to bang my head against a wall.
If you use Autonomous Movement, your events are going to repeat the movement until they bump into something. If that's what you want (or if the movement is just to go somewhere and then back again and keep repeating), then go for it.
But if you want to "choreograph" movement so everyone goes to a certain spot and stays there while other cutscene things happen, then I suggest you go back to your original method of having one event control all movement, leave off the 'wait' on move routes apart from the last one prior to other things happening, and work on it a bit at a time.
And completely O/T - your animated signature is not only gross, but it's very distracting. I can't even concentrate on looking at your images or thinking of a proper response while that is vying for my attention.