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So, this might be a little bit difficult to understand, if you want to know what do I mean...
But the problem is that I want to make a Skill that will give items to the party's inventory. And then, there would be a "tool" item that would increase the amount of items given by said skill. How to do it?

For simplicity's sake, there's an example:

The skill is called "Tree Chopping". It will add 1 Wooden Log to your inventory.
There is a weapon called "Lumberjack's Axe" that, while equipped, will cause "Tree Chopping" to add 1 More Wooden Log to your inventory every time it is used.


Anyone...?

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