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Hi there! Cybrim here, Tinker of the Nether and all around knowing villain! Muwha ha ha!

Ask yourself this question:

Do I need faster or slower gameplay?

If your "BattleStart" image is EPIC, INCREDIBLE and FREAKIN' AWESOME... you want it to take longer.

OR

If you want to get straight into your SPECTACULAR CUSTOM battles... you want it to go faster.

RULE #1: (For the safety of complete noobs) DON'T TOUCH ANYTHING, IF YOU DO PRESS CANCEL IMMEDIATELY!

Step #1: Go to the Script Editor

Step #2: Go to Scenes section in the LEFT Menu

Step #3: Click on Scene_Map (I looked forever under everything that said "battle" but it surprisingly isn't there)

Step #4a: Scroll all the way down until you see this:

  #--------------------------------------------------------------------------

  # * Execute Pre-Battle Transition

  #--------------------------------------------------------------------------

  def perform_battle_transition

    Graphics.transition(60, "Graphics/System/BattleStart", 100)

    Graphics.freeze

  end

 

Step #4b: The "60" after "Graphics.transition" are the number of frames for the transition to take place so faster requires less and slower requires more.

 

Step #5a: Slower for EPIC BattleStart image:

 

Change the 60 after "Graphics.transistion" to 120 to start with

 

Step #5b: Faster for time focused battles

 

Change the 60 after "Graphics.transition" to 15 to start with, any less might cause issues.

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