- Joined
- Mar 15, 2014
- Messages
- 121
- Reaction score
- 11
- First Language
- English
- Primarily Uses
- RMVXA
Hi, I'm making a very weird move that under normal circumstances, gives all enemies Confuse and Silence (so "all enemies" scope, and in the effects box it adds confuse and silence 100%), and gives the user state 54. However, if actor 3 is in the battle, the user instead gets state 55, and actor 3 gets state 13.
I know that this formula would involve like an if statement with a.add_state(54) and a.add_state(55), but I don't know where to go from there.
I know that this formula would involve like an if statement with a.add_state(54) and a.add_state(55), but I don't know where to go from there.
