- Joined
- Oct 14, 2015
- Messages
- 27
- Reaction score
- 12
- First Language
- English
I tried searching the forum and couldn't find anything.
I want to create a skill that can be used by both enemy and player characters that will deal more damage based on how many times a specific kind of enemy is killed. I know I can create a variable each time a specific kind of enemy is defeated, but how do I then tie this variable to the damage of a skill? I assume Yanfly's Equip plugin can I'm not sure how.
I want to create a skill that can be used by both enemy and player characters that will deal more damage based on how many times a specific kind of enemy is killed. I know I can create a variable each time a specific kind of enemy is defeated, but how do I then tie this variable to the damage of a skill? I assume Yanfly's Equip plugin can I'm not sure how.


