Thank you :3
I started totally ignoring the World Map tiles when I had Ace, cause I never intended having one. When much later I started "upscaling" MV buildings I realized hoch much I have never really seen because I just did not look into these sheets, and now I embraced them ;D
That was the main reason, cause I though, if I missed that for so long, others might as well^^
wow, some of those ideas are brilliant! another great tutorial, thanks!
request: I get overwhelmed with all the tile possibilities like taking the worldmap tiles, my own edits, etc., when getting up a tileset. I would love a tutorial on how you go about the process of creating a custom set of tilesheets for a particular area.
It makes sense that you try to focus on the squishy mages at the back of the party first, right? If the mage can out-DPS the enemy DPS before the latter can kill the tank in front, the fight becomes boring.
…I think I might need to switch from standard ATK/DEF up/down buffs to parameter altering states. I just had an actor whose usual attack against an enemy does ~25 do a buffed attack against a debuffed enemy for ~600…