How to move Battler without legs to the botton of the screen?

Ant1989

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Well. I posted a doubld yesterday, but just after another one came, and I simply can't find the answer.


I am making a fan ramake (for personal use of course, don't want a DMCA) in what I have a battler very big and without the legs, intended to be used on the botton of the screen. But I simply can't make it. i can't drag it down on the troops manu. So do I need a script to make this battle?

granberia_st42.png

80_hapy_a_st01.png
 

Andar

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no, you should be able to drag an enemy around on the troop menu - that is the intended function.


What happens if you try to drag the battlers in the troop window?
 

Ant1989

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You mean this screen? That is the lowest it goes.


Sem título.png

Sem título2.png
 
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Andar

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Have you increased the screen size of your game with a plugin?


Because in default screen size, that is the bottom of the screen - and if you changed that, then you need a plugin to adjust. There are several such plugins, but you need to find one that is compatible to whatever you used to change your screensize.
 

Ant1989

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I used only a funcion I found, I am tring to use as less scripts as possible to avoid conflicts. And I still need one t make the monsterpedia (bestiality enciclopedia and maybe one to remove the formation option on the menu. 


Graphics.resize_screen(640, 480)
 

Ant1989

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I have found this script http://himeworks.com/2013/02/battle-sprite-auto-position/ and it corrected a little the misplacement of the battlers. By lowering the default height to 390 on the script, it corrected the last little part it was missing. Thanks for the help. I just don't know if it will bring problems in other parts of the game (since I am noob in scripting, just know a little about programation language, but I don't know this specific language), but I don't think it will, since the only thing this script does is to change enemy battler position, any misplacement it causes, I can probably correct in the troops window. 


Thanks Himeworks. And Thanks Andar.
 

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