How to pack Visual Novel Maker games using Enigma VB

Discussion in 'VNMaker Tutorials' started by FoxySeta, Jan 22, 2018.

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  1. FoxySeta

    FoxySeta Cleric, script kiddie and fudanshi

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    Location:
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    First Language:
    Italian
    Primarily Uses:
    RMMV
    Tutorial topic: how to pack a game build for Windows (hence the title)
    Brief description
    Both "Build for > Windows" and "Create Game Package/Windows" commands generate a game folder, instead than a single ".exe", which can be pretty annoying. This tutorial explains how to pack your game folder in a single executable.​
    Requirements
    Tutorial body
    1. Execute Enigma Virtual Box;
      0.PNG
    2. Insert you unboxed ".exe" path under "Enter Input File Name:" or use the "Browse" button next to it;
    3. Insert the path you want to use for the boxed executable under "Enter Output File Name:" or use the "Browse" button next to it. You can also use the default path, if you wish to;
      1.PNG
    4. Click on "Add...", then click on "Add Folder Recursive" from the menu that will show up;
      2.png
    5. A new window will open. Select your game build folder, then click on "OK" at the bottom of it;
      3.PNG
    6. A new dialogue box will appear. Just click on "OK" at the bottom of it;
      4.PNG
    7. A new folder is now supposed to be displayed on screen. Click on the "Process" button;
      5.PNG
    8. Wait until the process is completed.
    Useful links
     
    Last edited: Jan 28, 2018
    #1
    Canini, CharacterDesignist and Xand like this.
  2. Canini

    Canini Veteran

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    Very useful. I have been looking for something like this not only for VNM but also a few other game engines I am experimenting with. Thank you!
     
    #2
    FoxySeta likes this.
  3. FoxySeta

    FoxySeta Cleric, script kiddie and fudanshi

    Messages:
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    Location:
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    First Language:
    Italian
    Primarily Uses:
    RMMV
    No problem man:kaopride:
     
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