Milennin

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In RM2K3, there was a feature on Events that would forbid Event overlap (basically to prevent other Events moving over them), but that feature is not present in MZ. Is there any easy way of restricting roaming Events while allowing the player over those tiles?
 

ATT_Turan

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The Visustella Event and Movement Core has region restriction notetags, so you can specify, say, Region 1 on the map is passable to players but not events.
 

Lady_JJ

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@TheoAllen also released Region Passability Rules plugin that does this. It works well, but, for bug testing, you need to start a new game once it's installed and not just load a prior save (one without the plugin installed previously).
 

Dev_With_Coffee

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Try it like this, configure the event that the player can overlay this way:
RpgMV-Bridge_rez.png

Configure the NPCs like this:
RpgMV-NPC_rez.png

Good Luck
 

Shaz

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By default, events cannot go over other events at all, even if they have different priorities. So if this is happening for you, you either have a plugin that's changing the default behaviour, or one of your events is set to THROUGH.

Players can move over events as long as the events don't have 'Same as Characters' priority.

So what you are asking should be possible out-of-the-box.
 

ATT_Turan

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By default, events cannot go over other events at all, even if they have different priorities.
Huh! I didn't know that - cool.
 

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